2012年4月5日星期四

For, some efforts of Chinese animation, just a delay




  ⒈ color animation production began in 1960, the 50s of last century, starting with the plastic in the first animation tissue. Category grown Unfortunately, the domestic industry, but do not pay enough attention to the fact that the art form, this innovation to compete, but can not, ultimately, abroad and we will remain at the level of technology has been delayed a leading manufacturing of the current crisis .
  It should be possible innovation means a significant impact on the environment, to control the severe days of the employee ⒉ multiple copies of the backup set is not the anime is very attractive, the poor.
  Young ⒊ market. In China, the theme to think about the animated television and education of children 0 hwayida often conflicts affecting the boundaries of traditional notions that many parents and many of the anime. This is regardless of the opinions on the concept of social responsibility of Chinese animation busy to create favorable conditions and a lack of space. In addition, you must create an animation, such as non-traditional activities in the Chinese market, libraries, schools and other cultural heritage and the only film were sold to foreign companies, for many artists.
  For a very small number of adolescents and adults ⒋, bad for children and consumption is not a common method and the mass movement led to the creation of customer 00 seats on the board of directors of animation and animation product.
  Money to provide local companies to produce animation will be difficult enough money ⒌
  The animation industry in China ⒍, focusing on the "TV" and the chain connecting the two leaders of the "animation" in the animation industry, the general procedure, l, and the industry that you are grilling, has been fully developed yet is no longer a derivative is not. Is part of the animation done for a lot of work to cover the cost of benefits, as well as copyright infringement, it is very difficult. Entertainment industry and the professional community, the lack of guidance is very limited, the development industry, is the speed of the animation. Successful production processes, the production chain, sound, animation, and has become a serious problem
  ⒎ local animation industry, lack of skills, animation, blood, new learning, the traditional way and to some extent China, you can improve adherence to the formation of cultural psychology in conjunction final note there is a tradition and people are very difficult. Nevertheless, exaggerated animation and expanding the rich, in order to separate from fiction, in many cases, to imagine the worst thing is the art and science. Animation of the keys to the development of animation industry in China was very talented to reduce the shortage of qualified personnel, the original system. This branch of engineering animation talent for talent and business development, animation and art between research and development of creative abilities can be understood in order to facilitate communication. Current, so that 10,000 people in South Korea Third, the serious shortage of talent in animation, China's animation industry.
  The idea ⒏ production, animation and still very conservative. There are some cases, animation, education, and years that the air floating to emphasize the importance of some of the many, will be a fun element of comedy fans. Now, generous, and the absence of the creative work of many people in the history of animation, copyright infringement, in practice many of these options you can change the function of the plot. Create a cartoon character, and a rash of attacks, humor, beauty, image, and the family and the exaggeration of the cartoons, animation, old, feeling a lack of technical innovation, the history of the preaching of coarse, is not independent of the mean. Nevertheless, faced with the problems of the elderly, the animation industry in China has not changed much over the years. Thus, in the heart of the idea in the world of animation, "Made in China".
  Rest ⒐ problems of foreigners in China, design, character animation, production and reached 60-70% of an animation artist, Guy has agreed to provide services. One of the first animation is also a large gap to balance the books on foreign income in U.S. dollars and local currency ratings of several thousand dollars a minute, often only three or four inches
  And the development of animation industry chain in China, the original image ⒑ enough to not focus on the development and treatment. Animated games, comedy, the market could be expanded, but also great potential decay has spread to almost all the actions to be strong. The origin of "the source animation, comedy, this game will serve as the basis for sustainable poverty comedy hit to change the situation difficult.
  11 China is not very much that I'm a big talent. I found a bit of vision.

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